Here is one way to get rid of that wonky integer math
byte low = 100;
byte high = 255;
byte t = millis();
byte bri = low + (((high-low) * sin8_C(t) )/ 255);
setColor(dim(RED, bri));
Here is one way to get rid of that wonky integer math
byte low = 100;
byte high = 255;
byte t = millis();
byte bri = low + (((high-low) * sin8_C(t) )/ 255);
setColor(dim(RED, bri));