So I just got my developer kit and was trying to upload a game onto one of the blinks. At first I was getting the message asking if I was sure if I was using the correct board under tools->board. I looked on the forum and saw other people had the same issue and they suggested downloading the file called Blinks-SDK-328. I did that and was able to get the new folder under tools->boards->move38. I chose the blink 328 option and started the upload with the publish tool. Halfway through the blink shut off and then got the error:
Sketch uses 5562 bytes (94%) of program storage space. Maximum is 5888 bytes.
Global variables use 776 bytes (75%) of dynamic memory, leaving 248 bytes for local variables. Maximum is 1024 bytes.
Low memory available, stability problems may occur.
avrdude: verification error, first mismatch at byte 0x3900
0x00 != 0x16
avrdude: verification error; content mismatch
avrdude: verification error; content mismatch
The blink no longer will turn on even with the battery connected (Yes I’m aware I can get a replacement by contacting support). I was reading another forum and it said to duplicate the Blinks-168pb.hex file and rename is BlinksBIOS.hex under the bootloaders folder. I did that and tried another blink and the same problem happened and now I have two blinks that are not functional. How can I successfully upload a game onto one of the blink? The game I’m trying to upload is shadowball which I got the code from github. I was able to successfully upload the game onto the developer blink but now I cant figure out how to save it onto one of my blank blinks. Any help is greatly appreciated.