We’ve speculated that some more complex games could use this as a feature and that you could start the game by essentially deck building (creating a certain number of each role). I think there are lots of possibilities here and the precedent for shipping such a game would be like releasing a game on multiple discs (I remember when all games for my Macintosh were distributed across 2 to 5 floppy discs).
Sometimes I recommend prototyping games this way, such as Flic Flop. Might as well create the two roles as two sketches and then combine with a mode switch later.
I think this makes for an awesome community challenge. I am thinking something like an Exquisite Corpse but for Blinks. I feel like you could reveal very little and simply agree upon some standards to share and create some really wonderful emergent behavior.
Also, makes me think of the Rube Goldberg machine I made in college in which each student had a 1’x1’x1’ box that could do anything it wanted as long as it received a vote from the previous box (1 or 0) and then transmitted that vote to the next box (1 or 0).
Lots of fun to explore here. Would love to see a first pass at some simple rules for such an exercise (I’d participate