My only concern is that there should be a royalty for the Game Design, the Game Development, and for the coding
We leave this up to the team, in the case of RAID I know that @gapMindful wanted to work with a friend for artwork and they came to their own agreement.
but perhaps Blinks are ridiculously easy to code.
This is often how people feel
How can one make their own developer tool?
This link here shares the details
Is there a Tabletop Simulator implementation of the devices, so that we can design and develop games without hardware?
In short, there is not. We’ve made a number of simulators but have found the physical interaction of Blinks informs sooo much of the game design that they really fall short. That said, simulating a game like Berry would definitely allow for people to greatly advance their gameplay. And I can think of a dozen benefits as well. There are also interesting interaction questions for a cursor or a multitouch device. A friend made the starts of a really cool Javascript simulator that approaches these non-trivial UI/UX questions and it is on our github here.
Also, sounds like @gapMindful might be up for the challenge, and I imagine there are others on the forum that would happily help out.