Forest Fire Simulation

Can’t really say this is a game in active development, but it might lead to one. Here is a quick sketch for a forest fire simulation. It is crude, but also kind of satisfying in its early stage. Each LED represents a plot of land that can be soil, tree, control burn, or wild fire.

Double click spawns a plot of trees. Single click control burns. Long Press sets a wild fire.

Watch trees grow, burn them away… play with the parameters. Definitely designed for large clusters of Blinks, but pretty neat starting with as few as 6.

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Awesome! I had tried to come up with a game that used a similar idea back when I first got my dev kit, but didnt have any ideas I liked. Might play around with this a bit!

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