Some of you have noticed that the current
random function in the Blinks API is not truly entropic or random. It is the C-Library or Arduino’s default implementation of random, allowing for a random seed to be set and give the same set of generated numbers. There are plenty of reasons to want a list of generated numbers that is the same on all Blinks, and there are plenty of reasons to want a random number, like a dice roll.
My gut sense is to update this and provide you with a truly random (based on entropy) number so you can use random like a dice, and if you want a list of generated numbers to be the same on each Blink, it is a function that you create based on your needs…
What value do you think the function
random should return?